Sunday, January 07, 2007

Iron Curtain

Another assignment in Narrative For Multimedia is to create a proposal and EPOC (Electronic Proof of Concept) for a multimedia project with a narrative. I decided to develop an educational game about the Cold War, because the time was really interesting and important as well.

As I researched about the Cold War I noticed the fact, that in 1953 both superpowers had power vacuums. Josef Stalin died and Harry S. Truman decided not to run for the next election.
In my idea for the game, the player of the game take up the role of either the President Of The United States or the General Secretary of The Soviet Union. In this role he has to face the most important events during the Cold War (for instance Korean War, Cuban Missile Crisis, Vietnam War) and has to make decisions in order to do the best for his own country. Too many wrong decisions (as starting the Nuks too soon) reduces the population of the country. If the poulation is destroyed, the game is over.
In this game the player CAN NOT change the history of the Cold War. The goal of the game is to educate people about the real events. He can influence the certain events, but all events will occur in every cause. After the event ocurred, the player chose his decision and the consequences of the events were illustrated an information screen appears describing what happened in reality.

My first screen:

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